Jul 28, 2005, 03:09 AM // 03:09 | #1 |
Pre-Searing Cadet
Join Date: Jul 2005
Guild: The Helljumpers
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A few Questions Concerning Monks. . .
Well, m relativly new to the game, iv only had one character go post searing and i scrapped him cuz i didnt like him. Iv never played a monk, and i have a few questions.
Is it possible to have a monk who can do damage in pve, and not just heal. Also possibly be good for farming. But i wantthe primary profession be a monk, casue they look the real cool, lol. thanks |
Jul 28, 2005, 03:11 AM // 03:11 | #2 |
Frost Gate Guardian
Join Date: Jun 2005
Location: Oregon
Guild: The Shattered Hand
Profession: N/R
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Smiting monks can be mighty powerful. There's a whole monk attribute devoted to damage-dealing. Just be sure your party knows you are a smiting monk so they don't freak out when you don't heal them.
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Jul 28, 2005, 03:16 AM // 03:16 | #3 |
Pre-Searing Cadet
Join Date: Jul 2005
Guild: The Helljumpers
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good you point me in the direction of a smiter guide? with different builds and stradagies, i aslo was thinking of a Monk/Necro, anyone tried that out?
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Jul 28, 2005, 03:29 AM // 03:29 | #4 |
Wilds Pathfinder
Join Date: Jun 2005
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What I suggest is you bring healing spells/protection spells when you are in a party, and smiting spells when you are soloing. Most smiting skills are AoE skills, and when playing in a group, monsters tend to attack different targets spreading them out and reducing the effectiveness of AoE.
A standard smiting build: Zealot's Fire Healing Hands Balthazaar's aura Symbol of Wrath Divine Boon Balthazaar's spirit (only if you are going to be surrounded by many monsters) Healing touch The last skill is pretty optional. Mending can work, as can anything else for what you are doing. What you do is cast balthazaar's spirit, and or mending if you use it. Then get yourself surrounded by melee mobs. Cast the order I listed the skills, so zealot's fire, healing hands, Balthazaar's aura, and symbol of wrath. Then continuosly use divine boon. Divine boon is used to trigger zealot's fire into doing damage, and it has a fast cast time and low cooldown so it works great. Balthazaar's spirit will keep your mana up, but watch out for when healing hands runs out. When it does, you will be taking considerable damage. Also note that some people prefer Mark of Protection to healing hands, however, mark of protection requires 15 mana as opposed to the 5 by healing hands, and has a longer cooldown. |
Jul 28, 2005, 03:39 AM // 03:39 | #5 |
Pre-Searing Cadet
Join Date: Jul 2005
Guild: The Helljumpers
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thanks alot, greatly appriciated
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Jul 28, 2005, 02:23 PM // 14:23 | #6 |
Krytan Explorer
Join Date: Jul 2005
Profession: Mo/W
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If you ever do find the right build, you can farm solo in the underworld. O_o Which is what I am currently doing. ;3
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Jul 28, 2005, 02:45 PM // 14:45 | #7 |
Academy Page
Join Date: Jun 2005
Location: lyzrdstomp.com
Guild: Lyzrd's Tale
Profession: Mo/N
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As a smiting monk, you can truly deal some serious damage, but you can do even more depending on your secondary profession. Just make sure you save some room in your skill slots for healing yourself and party!
As a Monk/Necro, I could do 100 points of damage and slow foes to 50% in the opening seconds of a battle, then concentrate on healing. Now I mostly concentrate on healing (though I kept my slow skill just to help out the party). I love being a monk. Bragg |
Jul 28, 2005, 02:53 PM // 14:53 | #8 |
Desert Nomad
Join Date: May 2005
Location: European Server or International
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Since you're new with the game there's an extra tidbit that I'm sure you'll find very helpful (if you haven't learned about it already)
You can refund your attributes, taking them off skills you've added to already and putting them back into your storage. This gives you unlimited versatility and experimentation but you can't do this too often in a short time span. Everytime you do it you lose a "refund point" of which you have 24 total. That's plenty of points needed to fully rearrange your build, but not quite enough to change back afterwards. However, you gain 1 refund point for every 250 xp you get so worst case scenario is you have to live with the current build for a few hours or a few gaming sessions before you can change back. Apologies if you already knew about this (I don't know what's in the manual), but as you said you were new and nobody else mentioned it I thought it was worth bringing up |
Jul 28, 2005, 03:21 PM // 15:21 | #9 |
Lion's Arch Merchant
Join Date: Jul 2005
Guild: Surface Warfare and Tactics
Profession: E/N
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Refund points save your butt.
As for smiting monks, just know it will be much harder to find a decent group though, because if you dont heal, to most people you arent a monk. People are stupid. |
Jul 28, 2005, 03:25 PM // 15:25 | #10 | |
Banned
Join Date: Jun 2005
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Quote:
this is fact. My Mo/Ele is far more effective as a damage dealer in the shiverpeaks...however I couldn't get a group without going full heal through Borlis Pass & Frost Gate... you have more freedom if you group with the henchies...they allow you to do whatever you want. Mo/Necro could be a good primary/secondary selection in that you can use well of blood to heal yourself instead of a combination of healing breeze and orison and not have to devote as many points into your monk healing attribute. |
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Jul 28, 2005, 03:27 PM // 15:27 | #11 |
Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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If you are new to the game and this is your first character, then another note, monks require a good deal of patience, since there is a tendancy for monks to be blamed for a failed quest of mission. If you can't take people calling you a 'n00b' or constantly seeing 'heal plz' or 'rez plz', you might want to try a different build first.
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Jul 28, 2005, 03:52 PM // 15:52 | #12 |
Academy Page
Join Date: Jul 2005
Guild: Pillers of Darkness [Dark]
Profession: N/Mo
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I have an E/Mo that I was considering swapping over to a combination of Energy Storage / Healing / Smiting.
That way I'd have this tremendous pile of Energy that I could use for those Smiting Prayers, and use Balthazar's Spirit to recharge it. The only problem with this one is that I'd never be able to have Smiting skill higher than 12, but it's then a toss-up whether twice as much energy equates to 16 skill. -sam |
Jul 28, 2005, 04:19 PM // 16:19 | #13 |
Krytan Explorer
Join Date: Jun 2005
Location: Hellsing Organization or... RIGHT BEHIND YOU!!
Guild: The Royal Priesthood
Profession: N/W
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What are good skills to have as a Mo/E?
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Jul 28, 2005, 04:50 PM // 16:50 | #14 |
Wilds Pathfinder
Join Date: May 2005
Location: Chico, CA, USA
Guild: Dragon Fang
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Great Farmer Build is Mo/W...
Healing Hands Balanced Stance Balthazaar's Aura Symbol of Wrath Healing Touch Zealot's Fire Sprint Reversel of Fortune Just sprint around to get a big group, Hit the Zealot's Fire, Balthazaar's Aura, Zealot's Fire, and Spam reversel of Fortune and watch everything die... |
Jul 28, 2005, 04:57 PM // 16:57 | #15 |
Frost Gate Guardian
Join Date: Jul 2005
Location: Colorado
Guild: The Adult Guild
Profession: R/Mo
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Can someone inform me where to get (well of power) please.
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Jul 28, 2005, 07:02 PM // 19:02 | #17 | |
Frost Gate Guardian
Join Date: Jul 2005
Location: SLC
Guild: The Naked Dragon
Profession: Mo/Me
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Quote:
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Jul 28, 2005, 07:04 PM // 19:04 | #18 |
Academy Page
Join Date: Jul 2005
Guild: Pillers of Darkness [Dark]
Profession: N/Mo
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SHAZAM! right at the very top!
/stupid! /hangs head in shame -sam P.S. Oh well, it doesn't actually list where to get it unless you read the skill comments, so I still did the easy thing /salved ego Last edited by samarium; Jul 28, 2005 at 07:06 PM // 19:06.. |
Jul 28, 2005, 07:10 PM // 19:10 | #19 |
Frost Gate Guardian
Join Date: Jul 2005
Location: Colorado
Guild: The Adult Guild
Profession: R/Mo
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ty samarium for the link.
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Jul 29, 2005, 01:11 AM // 01:11 | #20 | |
Frost Gate Guardian
Join Date: Jul 2005
Location: Left coast
Guild: Sleepless In Cyberspace (SIC)
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Quote:
He's my gift to you all http://www.xennon.co.uk/eliteskills/ Sure made it easier for me |
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